After you run out of all your lives, you can be reborn for 200 coins. So you need to climb up as fast as you can. This condition isn’t ungrounded – from the bottom of the screen, there is a wall moving in on you. Tomb of the Mask has two modes, including the arcade one and its tougher version where everything is basically the same, only you need to do it at a high speed. The levels also contain stars that will give you additional coins. These dots should be collected – in the end you’ll receive a bonus for it. Each location is a maze with dots scattered throughout the area. The difficulty of the levels varies from easy to complicated in Tomb of the Mask 2. But watch your step because there are going to be a lot of obstacles and even traps on your way. Simply move your finger left, right, up and down. The gameplay doesn’t require you to do anything extra, but you should do it very aptly. The animations and sounds are also very stylish and in line with the retro design. Tomb of the Mask is exactly the kind of a game.The pixel graphics is marvelous, it will remind you of the good old times when you met your friends after school and started another video console session. But sometimes new is just well forgotten old. Tomb of the Mask is one of those games that is on the fence when it comes to the concept of a throwaway iOS title and doesn’t grab you straight away – but for us, thanks to its addictive high-score chasing approach, it’s already fallen on the side of long-term replay value.We always look forward to new exciting games. Each turn you take your skill level rises, and each time you reach a new level, your score multiplier will rise – meaning your scoring potential gets better each time you play. But it’s just as fun playing on your own because you will continue to beat your own score. It’s entirely possibly to play the game without playing, and if you want to play against mates, it’s easy enough to lay down groundrules. As a result, we’d say Tomb of the Mask is an incredibly, retro-throwback that is, remarkably, free. The game locks you in, and once the spell of concentration has been broken by being hit be something and having to restart, the chances are you’ll fly straight into another object once you restart. Players that spend a lot of time with this game might well find power-ups, or watching an ad won’t do such a good job anyway. Watch out for the obstacles when you go for all those pointsĪs for the game itself, shields and power-ups can only take you so far – it’s far more about mental ability and concentration and fast reactions. So… our top score might depend on whether we can be bothered to sit through a 30-second commercial for Clash of Clans? That’s not how skill works! So, that’s where the gameplay differentiates from arcade classics, but the pretence you could be in front of a joystick and a couple of sticky buttons comes crashing down when your game ends and you’re asked whether you want to give up or watch a video ad to keep going. Oh, and you can’t stop to take stock either because pressure continues to ramp up – if the screen catches up with you from the bottom, the game also ends. Once you’ve made your decision there’s no turning back, but those decisions become harder and harder as the obstacles become more plentiful. However, the gameplay differentiates from those kinds of arcade games in its pacing – for fast-paced pickup and putdown on the toilet or on the bus action, the developers have ensured that controls require a player to simply swipe in the direction they want the character to go in, and that character will go that way very-fast, until it hits a wall, or a dangerous obstacle. The game requires players to move a little character around an endless environment, collecting dots and powerups – much like Pacman – to add to your score. Like a more manic, uncontrollable and hyperactive Pacman, Tomb of the Mask embodies the same retro-appeal as the 80s arcade classic, but if you think the game will also embody pure entertainment aesthetics, you might be disappointed. Our original review, written in March 2016, is presented in its entirety below. Revised rating: Still captivating, but the new IAP leaves a sour taste. Importantly, though, the game is still fun, still (sort of) free, and still leaving us chasing that high score. Though it’s a crying shame there’s no cheaper way to remove ads. A frankly exorbitant premium pricing service has been added – $8/week or $100/year, ouch! – but if you play the game as it was intended, without buying cheaty respawns every time you fail, we’re pleased to report this is an entirely unnecessary extra. But that’s not unexpected – it was challenging and addictive then, and it remains so. So what’s new? You know, not a lot gameplay-wise.
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